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SRC-0001Lobotomy Corporation | Monster Management Rogue-LiteS0Project MoonLobotomy Corporation is a rogue-lite monster management simulation game developed and published by Project Moon, released on Steam on April 9, 2018. The player takes the role of a facility Manager tasked with extracting an energy substance called Enkephalin from creatures known as Abnormalities, which range from harmless to extraordinarily dangerous. Drawing heavy inspiration from the SCP Foundation collaborative fiction universe, the game casts the player as a manager of an underground containment facility housing a menagerie of supernatural creatures. The core loop involves sending employees to interact with Abnormalities to produce Enkephalin while managing the safety and sanity of the staff. The game features an AI assistant named Angela who guides the player, and a cast of Sephirot—robot overseers representing different departments of the company—each with their own narrative arc through the game’s deep and frequently tragic story.
SRC-0002Library Of RuinaS0Project MoonLibrary of Ruina is a deck-building RPG developed and published by Project Moon, released in full on Steam on August 10, 2021 after an Early Access period. It is a direct sequel to Lobotomy Corporation, continuing the story of the world known as the City. The game is set in the Library, where the protagonist Angela and her librarian Roland guide visitors—known as guests—through a series of battles structured as receptions. The Library sends out Invitations to lure guests inside, where they must face the librarians in card-based combat. The game uses a deck-building system where players construct decks of combat pages and equip key pages that determine character stats and passive abilities. During receptions, the librarians clash with guests’ dice rolls, with higher values winning and dealing damage. The narrative explores the consequences of the events of the first game, the Distortion phenomenon sweeping the City, and Angela’s quest to create one perfect book that will complete the Library.
SRC-0003Limbus CompanyS0Project MoonLimbus Company is a turn-based gacha RPG developed and published by Project Moon, released worldwide on February 26, 2023 on Steam and mobile platforms (iOS and Android). It is set in the same universe as Lobotomy Corporation and Library of Ruina, in a dystopian megacity known as the City. Players take the role of Dante, an amnesiac Executive Manager with a clock for a head, who leads a team of twelve Sinners on a quest to find Golden Boughs—powerful artifacts buried within the collapsed facilities of the former Lobotomy Corporation. The game is free to play with gacha mechanics for acquiring alternate Identities (parallel universe versions of the Sinners) and E.G.O. equipment. Each Sinner is based on a character from classic literature, and their personal stories unfold across chapters called Cantos. The game builds on the lore established in the previous two games and introduces the Distortion Detective narrative thread, where the Limbus Company bus (Mephistopheles) travels across the City’s Districts.
SRC-0004Lobotomy Corporation - WikipediaS2Wikimedia FoundationThe Wikipedia article for Lobotomy Corporation provides a comprehensive overview of the game’s development, gameplay mechanics, setting, and reception. It notes that the game was developed by the South Korean independent studio Project Moon, founded and led by Kim Jihoon. Development began in January 2015 when Kim assembled an initial team of four people while still a college student; the team later grew to ten members. The game’s setting is the City, a dystopian megacity containing 26 mega-corporations known as Wings, one of which is Lobotomy Corporation (L Corp). The company produces a green energy substance called Enkephalin through the direct interaction of employees with Abnormalities— supernatural creatures inspired by the SCP Foundation collaborative fiction project. The article documents the game’s rogue-lite management gameplay loop, the Sephirot department heads, and the narrative’s interconnection with the sequels Library of Ruina and Limbus Company. By January 2023 the game had sold over one million copies on Steam.
SRC-0005Library of Ruina - WikipediaS2Wikimedia FoundationThe Wikipedia article for Library of Ruina describes it as a deck-building turn-based RPG serving as a direct sequel to Lobotomy Corporation. The story continues in the City, a dystopian megacity governed by a mysterious entity called the Head and divided into 26 districts each run by a Wing mega-corporation. The City is populated by Fixers—mercenary agents who undertake jobs ranging from combat missions to courier work. The narrative picks up after the events of Lobotomy Corporation, where the AI Angela creates the Library from the Light emitted at the end of the first game and recruits Roland, a low-level Fixer with a hidden past, as her first librarian. Guests are lured to the Library via Invitations; defeating them in battle transforms them into books, fueling Angela’s goal to craft one perfect book. The article covers the Distortion phenomenon—people transformed into monstrous beings after the Light’s release—and the Reverberation Ensemble, an antagonist faction led by Argalia, known as the Blue Reverberation. Achieving Floor Realizations across all nine floors is required for the true ending, which results in the Library being expelled to the Outskirts, the desolate wasteland beyond the City’s borders.
SRC-0006Limbus Company - WikipediaS2Wikimedia FoundationThe Wikipedia article for Limbus Company documents the game as a turn-based gacha RPG developed by the South Korean studio Project Moon and released worldwide on February 26, 2023. It is the third major installment in the Project Moon shared universe, following Lobotomy Corporation and Library of Ruina, and takes place in the same dystopian City. The player controls Dante, an amnesiac Executive Manager with a prosthetic clock head, who leads a team of twelve Sinners on a quest to retrieve Golden Boughs—powerful artifacts scattered across the ruined underground facilities of the fallen Lobotomy Corporation. Each of the twelve Sinners is explicitly based on a character or author from classic world literature: Yi Sang (Korean poet Kim Hae-gyeong), Faust (Goethe’s Faust), Don Quixote (Cervantes), Ryoshu (Akutagawa’s Hell Screen), Meursault (Camus’ The Stranger), Hong Lu (Cao Xueqin’s Dream of the Red Chamber), Heathcliff (Brontë’s Wuthering Heights), Ishmael (Melville’s Moby-Dick), Rodion (Dostoevsky’s Crime and Punishment), Dante the manager (Dante Alighieri’s Divine Comedy), Emil Sinclair (Hesse’s Demian), Outis (Homer’s Odyssey), and Gregor (Kafka’s The Metamorphosis). Their personal guide Vergilius is named after Virgil from the Divine Comedy. The Distortion phenomenon, introduced in Library of Ruina, continues to affect the City’s population. The game features an original soundtrack composed primarily by the Japanese indie band Mili in collaboration with Studio EIM, continuing the musical partnership established in Library of Ruina.
SRC-0007Project Moon Official WebsiteS0Project MoonThe official website and hub for all Project Moon intellectual properties, including Lobotomy Corporation, Library of Ruina, and Limbus Company. The site serves as the primary distribution point for official news, update patch notes, seasonal announcements for Limbus Company, merchandise sales, and staff recruitment postings. It is the canonical online presence of the South Korean game studio Project Moon and links to subsidiary sites for each individual game as well as the company’s social media and community channels. All official statements regarding game canon, release schedules, event details, and corporate communications originate from or are mirrored on this site.
SRC-0008Mili Official WebsiteS1Saihate RecordsThe official website of Mili, a Japanese indie music group known for their unique blend of classical, electronic, and experimental pop. Mili was founded by vocalist/lyricist Cassie Wei and composer/arranger Yamato Kasai. The band has a significant and ongoing collaboration with Project Moon, having contributed extensively to the soundtracks of both Library of Ruina and Limbus Company. For Library of Ruina, Mili released a dedicated mini album titled “To Kill A Living Book”, featuring vocal themes that play during critical story and combat moments. For Limbus Company, Mili composes and performs boss themes that accompany major Canto climaxes, with each theme thematically tied to the Sinner whose story is being explored. Their musical contribution is widely regarded within the Project Moon community as integral to the emotional impact and identity of the series, with their songs frequently achieving viral popularity among fans.
SRC-0009GameSpark Interview with Kim Jihoon (April 2018)S1GameSpark (IID, Inc.)A press interview conducted by Japanese gaming outlet GameSpark with Project Moon director Kim Jihoon in April 2018, coinciding with the official Steam release of Lobotomy Corporation. In the interview, Kim discussed the game’s development history, revealing that the project began life as a college club activity in January 2015. The initial concept was to create an SCP Foundation-inspired monster management simulation game—something Kim felt was underserved in the gaming market. At the start, Kim was the primary developer with a team of just four people, expanded to ten by the time of release. The interview covers the design philosophy behind the Abnormalities, the Enkephalin extraction mechanic, and the game’s difficulty and deliberate opacity, which Kim acknowledged was intentionally punishing. This interview is one of the earliest and most cited sources for understanding Project Moon’s origins as a small independent Korean studio that grew entirely out of Kim’s student passion project.
SRC-0010PC Gamer - Limbus Company CoverageS2Future plcCoverage of Limbus Company by PC Gamer, one of the most prominent English-language gaming publications, which characterized the game as a “gory road-trip through one of indie gaming’s darkest worlds.” The article highlighted Project Moon’s status as one of South Korea’s best-known independent game studios and documented the growing Western recognition of the studio’s body of work following the cult success of Lobotomy Corporation and Library of Ruina. The coverage situates Limbus Company within the tradition of dark, narratively ambitious indie titles and notes the game’s successful free-to-play model and its accessibility to newcomers despite its deep connection to the previous two games.
SRC-0011Rock Paper Shotgun - Lobotomy Corporation Review (April 2018)S2Gamer NetworkA review of Lobotomy Corporation published by Rock Paper Shotgun in April 2018, contemporaneously with the game’s full Steam release. The review is notable for its ambivalent tone: the reviewer praised the game’s atmosphere, creature design, and quiet ambient horror but criticized its user interface and gameplay as “unnecessarily complicated.” More importantly for historical record, the review documented significant issues with the initial English-language translation that plagued the game at launch. The localization was described as poor, with grammatical errors and unclear instructions that compounded the game’s already steep difficulty curve. This is a well-known piece of Project Moon community history, as the translation has since been substantially overhauled and improved. The review serves as a valuable contemporary source for understanding both the critical reception of the game at launch and the technical hurdles Project Moon faced in bringing a Korean indie game to the global market.
SRC-0012Limbus Company Wiki (Fandom)S2Fandom, Inc.The Fandom-hosted Limbus Company Wiki is the primary unofficial English-language community resource for comprehensive documentation of Limbus Company’s gameplay systems, story, and characters. The wiki provides extensive coverage of all game mechanics including Identities (alternate-universe versions of the twelve Sinners), E.G.O. equipment (powerful abilities derived from Abnormalities), combat systems, and gacha economy. On the narrative side, the wiki catalogs all released Canto chapters (each focusing on a specific Sinner’s backstory and personal arc) as well as Intervallos—side story events that take place between Cantos and often connect to seasonal content. The wiki is continuously updated through the game’s seasonal Battle Pass model, with content coverage up through Season 4 at the time of last access. As a fan-maintained resource, it compiles in-game text, dialogue transcripts, ability data, and community-discovered mechanics, making it a useful reference for granular gameplay and lore details, though all claims should be verified against primary in-game sources where possible.
SRC-0013ProjectMoon Official Postype - Leviathan English SeriesS0Project Moon (via POSTYPE)>
SRC-0014ProjectMoon Official Postype - The Distortion Detective Chapter 1S0Project Moon (via POSTYPE)>
SRC-0015ProjectMoon Official Postype ChannelS0Project Moon (via POSTYPE)>
SRC-0016Limbus Company Steam News / Announcements PageS0Project Moon (via Steam)The Limbus Company Steam Community news hub is the primary English-language channel for official announcements regarding the game’s ongoing development and maintenance. As of June 24, 2026, the page documents active content updates including new Identities, E.G.O., balance adjustments, bug fixes, and seasonal content releases. The news feed confirms that Project Moon maintains a regular update schedule with hotfixes, scheduled maintenance, and content previews typically posted 3-4 days before release. Recent updates include Ver. 1.107.1 (June 18, 2026), with ongoing investigations into mobile platform stability issues caused by a Unity version upgrade in Ver. 1.106.0. The news page confirms the “Reflectrial” (new game mode) and “Mnestic Experience” (Chapter 9.5 story content) as recent major content additions, and records June 25 KST content as announced but not yet part of the completed historical record at this access date. This source serves as the most authoritative real-time record of Limbus Company’s development status and is essential for verifying the “live service” nature of the game.
SRC-0017LocalizeLimbusCompany Chinese Localization RepositoryS1LocalizeLimbusCompanyLocalizeLimbusCompany is a Simplified Chinese localization language pack for Limbus Company. Sampling of its LLC_zh-CN files on 2026-06-24 confirms several terminology decisions relevant to this project: The City is rendered as “都市”; Limbus Company as “边狱公司”; Abnormality as “异想体”; Charon as “卡戎”; Vergilius as “维吉里乌斯”; Identity as “人格”; Executive Manager as “执行经理”; Ryoshu as “良秀”; and Meursault as “默尔索”.